[文化、体育和娱乐业] [2020-09-11]
2020H1游戏行业因疫情影响整体增速提升明显。根据游戏工委数据,2020H1中国游戏 市 场 规 模 达 1394.93 亿 元 , 同 比 增 长 22.3% ; 其 中 手 游 / 端 游 / 页 游 占 比 分 别 为 75.6%/19.6%/2.8%,手游占比持续提升,同比提升8pcts。整体游戏行业ARPU达212元, 同比增长20.1%。
[文化、体育和娱乐业,信息传输、软件和信息技术服务业] [2020-09-10]
[文化、体育和娱乐业] [2020-09-10]
[文化、体育和娱乐业] [2020-09-09]
[文化、体育和娱乐业,批发和零售业,农、林、牧、渔业] [2020-09-08]
[文化、体育和娱乐业,农、林、牧、渔业] [2020-09-07]
[信息传输、软件和信息技术服务业,文化、体育和娱乐业] [2020-09-07]
Smart learning includes new educational contexts, which focus on students’ use of technologies It not only depends on the hardware and software available, but also on how they are articulated in the online training or in conjunction with the technological ecosystem present in the region. The learning trend encompasses a broad range of activities, tools, and services, which are aiming to improve educational outcomes of students and employees directly. The smart learning sector is most likely to be benefited from the rising interest in distance learning, as well as the expanded use of these services on smartphones, tablets, other mobile devices, and wearable technologies These factors open up several possible growing paths for industries engaged in smart learning and services. Schools and training centers are moving from the traditional blackboard approach to integrating smart technology into learning environments At the university level, institutions are adopting innovative methods, such as smart learning, to provide alternative pathways and opportunities for students to develop relevant and valuable skills in line with industry requirements. Smart classrooms at colleges and universities are also transforming the way education is being taught and conducted Smart classrooms are technologically advanced, which enables teaching and learning opportunities like never before By placing a digital learning technology, equipped with specialized software, assistive listening devices, and audio/visual capabilities in the classroom, infinite methods of teaching and learning are growing together as a unit
[文化、体育和娱乐业] [2020-09-07]
中国广电等47 家发起人共同组建广电股份,广电“全国一网”整合加速8 月26 日11 家广电上市公司公告参与投资成立中国广电网络股份有限公司,发起人一共47 家,包括中国广电、战略投资者、持有或合计持有非上市省级有线电视网络公司51%股权股东、已上市网络公司、北京北广传媒投资发展中心有限公司等。
[医药制造业,文化、体育和娱乐业] [2020-09-07]
Sports nutrition products have increasingly gained popularity, mainly among athletes and individuals involved in vigorous physical activities. The growing emphasis on staying healthy and in shape, rising participation in sports, health clubs, sports clubs, and gyms are some of the key drivers contributing to the growth of global sports nutrition industry. In recent years, health clubs and fitness centers have witnessed consistent growth, due to increase in health concerns and change in lifestyle. The rise in health awareness and the need for adequate nutritional content in food have also fostered the demand for sports nutrition products. A surge in the number of the middle-aged and geriatric population engaged in sports activities has further fueled the sports nutrition market growth. Most of the health clubs sell protein supplements, nutrition bars, energy drinks, and similar sports nutrition products. Additionally, some health clubs also hire dieticians to assist consumers with the selection of these products. Therefore, sports supplements are witnessing an increase in popularity and demand, due to the growing number of health centers and fitness clubs worldwide, as these function as primary distribution channels for these products.
[文化、体育和娱乐业] [2020-09-06]
看好复工复产后的文娱消费增长以及 5G 产业升级带来的整体性行业机会。建议关注 5G 业务发展领先,具有先发优势的华数传媒(000156.SZ)、东方明珠(600637.SH)、贵广网络(600996.SH);自主研发能力较强且对游戏内容把握经验丰富的游戏大厂完美世界(002624.SZ)、三七互娱(002555.SZ)、中文传媒(600373.SH)、渠道龙头顺网科技(300113.SZ);内容储备丰富和内容质量较高的影视龙头公司光线传媒(300251.SZ)、慈文传媒(002343.SZ)、华策影视(300133.SZ)及全产业链布局的中国电影(600977.SH)、万达电影(002739.SZ);在线视频行业爱奇艺(IQ.O)、芒果超媒(300413.SZ)、哔哩哔哩(BILI.O);在线阅读 IP 储备丰富,市占率较高的阅文集团(0772.HK)、掌阅科技(603533.SH)等。