[文化、体育和娱乐业] [2020-12-28]
12 月14 日至12 月18 日,传媒板块下跌0.46%,跑输上证综指(1.43%)1.89pct 和创业板(3.46%)3.92pct,排在CS 一级行业第27 名,位于后部区间。细分的传媒板块中,其他广告营销上涨6.89%,涨幅最高;其次是影视和信息搜索与聚合,涨幅分别为1.30%和1.27%。
[文化、体育和娱乐业] [2020-12-28]
本周行情:传媒板块下跌-0.46%,跑输沪深300(2.26%)、中小板(1.05%),跑赢创业板指(1.52%),涨幅位于全行业下游。子版块中其他广告营销、影视、信息搜索与聚合涨幅位列前三,分别为6.89%、1.30%、1.28%,其余板块中,动漫跌幅明显为-4.75%,互联网影视音频跌幅-3.87%,位列跌幅前二。
[文化、体育和娱乐业] [2020-12-28]
潮玩异域,风月同天。2019年中国人均年GDP破一万美元,正从GDP大国迈入消费大国。日本1980年-2020 年,对标中国2010年至今,单身“悦己”型经济是新的消费特性。
[金融业,文化、体育和娱乐业] [2020-12-28]
Travel insurance covers the expenses incurred and minimizes the risks during travel. It acts as a cushion in situations such as trip cancellation due to medical emergency, loss of baggage, evacuation due to medical condition or hijack, and loss of travel documents, among others. The travel insurance providers are executing travel rules & regulations, developing their existing offering by implementing advanced technologies that addresses a variety of customized coverages in the market, which is expected to fuel the growth of the travel insurance market. An in-depth analysis across North America, Europe, Asia-Pacific, and LAMEA has also been included. This report features information on travel insurance offered by key vendors. Furthermore, it highlights the strategies of key players to improve the market share and sustain competition.
[文化、体育和娱乐业] [2020-12-26]
新式茶饮行业规模大增速快。2019 年新式茶饮行业市场规模为 600 亿 元,2015-2019 年 CAGR 为 29.4%,预计 2019-2024 年 CAGR 为 23.5%。 新式茶饮行业的迅速发展是由消费升级、产品推新、社交媒体、线上渠 道、连锁加盟等多个重要因素共同驱动的。
[文化、体育和娱乐业] [2020-12-26]
经历了前期的高速繁荣发展、产业链环节和要素的并购整合,在行业政策趋严、疫情等外部冲击的影响下,文化娱乐行业开始进入增速放缓阶段,部分前期扩张激进的企业面临下游需求收缩、效益不及预期等风险。2019 年,文娱行业上市公司和发债企业的商誉规模和减值损失保持高位,对利润形成较大侵蚀;行业投融资数量大幅下降,景气度趋于低迷,中小影视制作商和前期扩张激进的企业面临淘汰出清,同时行业内资金和资源向头部优质企业集中,行业内部分化加剧。
[文化、体育和娱乐业,信息传输、软件和信息技术服务业] [2020-12-26]
The global motion picture industry is analyzed on the basis of its prospects and future growth rate. The report highlights numerous factors that influence the growth of the global motion picture industry. These include market forecast, drivers, restraints, opportunities, and role of key players operating in the market. The report is analyzed by genre, which includes Action, Comedy, Drama, Fantasy, Horror and others. The report also segments the market on the basis of demographics mainly Children and Adult. By dimension, the market is studied across franchised and standalone. Furthermore, it includes revenue generated from the sales of tickets at multiplexes and movie theatres by individuals across North America, Europe, Asia-Pacific, and LAMEA.
[文化、体育和娱乐业] [2020-12-23]
[文化、体育和娱乐业] [2020-12-23]
[文化、体育和娱乐业] [2020-12-20]
公司主要销售盲盒/手办/BJD/衍生品四大类产品,其中盲盒为公司最主要的品类,以2020H1为例,盲盒营收6.9亿元,占公司总营收84.2%,其中泡泡玛特品牌的盲盒营收6.4亿,第三方品牌盲盒营收0.5亿。公司的渠道布局非常完备,消费者可通过线下和线上两种方式采购公司相关产品:其中线下占比约60%,覆盖全国33个一二线城市的136间零售店、62个城市的1001间机器人商店、短期快闪店和国际潮玩展(北京&上海)等渠道;线上占比约40%,包含天猫旗舰店、泡泡抽盒机(微信小程序)、微信官方商城、葩趣APP和其他电商平台。