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报告分类:境外分析报告 所属行业:文化、体育和娱乐业

  • 1.全球教育领域大型语言模型市场报告(2025-2029年)

    [文化、体育和娱乐业,信息传输、软件和信息技术服务业] [2025-12-26]

    The global LLMs in education market encompasses the provision of artificial intelligence technologies, including software platforms, application programming interfaces, and integrated solutions designed to leverage the capabilities of LLMs (large language models) for educational purposes. These models function by utilizing deep learning algorithms trained on massive datasets to understand, generate, and manipulate human language. Primary applications span personalized tutoring systems that adapt to student progress, automated content creation for curricula, intelligent grading and feedback mechanisms, and sophisticated research assistants for higher education. Key advantages include the ability to deliver scalable, individualized learning experiences and to automate administrative workloads for educators. In the current market landscape, LLMs represent a transformative technology, poised to enhance pedagogical methods, improve learning outcomes, and drive operational efficiencies across K-12, university, and corporate training environments.

    关键词:全球教育领域;LLM(大型语言模型);市场涵盖;人工智能技术;软件平台;应用程序编程接口
  • 2.全球K-12私立教育市场报告2025年

    [文化、体育和娱乐业] [2025-12-26]

    The market by value in this report is defined as the revenues that enterprises gain from goods and/or services sold within the specified market and geography. • The market value includes the value of related goods sold by the service provider or included within the service offering. Only goods and services traded between entities or sold to end consumers are included.

    关键词:全球;K-12;私立教育;市场报告;2025年
  • 3.全球人工智能在学习与发展领域的市场报告(2025-2029年)

    [文化、体育和娱乐业,信息传输、软件和信息技术服务业] [2025-12-04]

    The global AI in learning and development market encompasses the spectrum of technologies, platforms, and services that utilize artificial intelligence to transform corporate training and employee upskilling.

    关键词:全球人工智能;学习与发展领域;市场涵盖;利用人工智能;变革企业培训;员工技能提升;各种技术;平台和服务
  • 4.全球彩票市场报告(2025-2029年)

    [文化、体育和娱乐业,金融业] [2025-11-25]

    A lottery is a legal form of gambling, which involves randomly drawing numbers to award a prize. Lotteries have different levels of acceptance across the globe, with some governments banning lotteries while some endorse lotteries at the state as well as national levels. Hence, it is a common phenomenon to find regulations around managing a lottery and the means of drawing a lottery. However, the popularity of lotteries has increased due to the growing prize amounts as well as rising awareness due to marketing techniques used by companies. The introduction of new games as well as lotteries at different price points, is making them affordable.

    关键词:彩票;合法;赌博形式;支持彩票
  • 5.全球在线数据科学培训项目市场报告(2025-2029年)

    [文化、体育和娱乐业,信息传输、软件和信息技术服务业] [2025-11-23]

    Data science can be represented as a blend of data inference, algorithm development, and technology. Data science is used to solve analytically complex problems. It includes various technologies such as deep learning, NLP, ML, data analytics, big data and AI. The prominence of data science is increasing in industries like automotive, BFSI, retail, and healthcare.

    关键词:数据科学;数据推断;算法开发;技术的融合
  • 6.全球音乐流媒体市场报告(2025-2029年)

    [文化、体育和娱乐业] [2025-11-23]

    Music streaming services allow consumers to stream and listen to music using a device connected to the internet. These services can be accessed through desktops and mobile devices that have Internet connections, supportive audio players, and supportive operating systems.

    关键词:音乐流媒体服务;允许消费者;连接到互联网;设备;播放和收听音乐
  • 7.全球赛车运动市场报告(2025-2029年)

    [文化、体育和娱乐业] [2025-11-22]

    Motorsports involve organizing competitive race events for motorized vehicles. These events generally involve custom cars, trucks, and motorcycles. F1, NASCAR, IndyCar, and the WRC are some of the popular motorsport events. F1 is the most popular among them, closely followed by IndyCar Series and NASCAR.

    关键词:赛车运动;组织机动车辆;竞技比赛;改装汽车;卡车和摩托车
  • 8.全球水上运动器材市场报告(2025-2029年)

    [文化、体育和娱乐业,仪器仪表制造业] [2025-10-30]

    In-the-water sports equipment refers to sports gear designed specifically for use in aquatic activities, such as swimming, snorkeling, diving, and water polo. This equipment includes items like swim fins, snorkel, diving masks, wetsuits, swim caps, goggles, water polo balls, and more. These specialized tools are crucial for enhancing performance, safety, and overall enjoyment of water-based sports.

    关键词:水上运动器材;水上活动;设计的;运动装备
  • 9.全球赛马和体育博彩市场报告(2025-2029年)

    [文化、体育和娱乐业,金融业] [2025-10-29]

    Betting on horse racing and other sports is a form of gambling that involves placing a bet on the outcome of sports events. The major objective of betting on horse racing and other sports is to win money. Online and land-based or offline betting is majorly done on various sports events. Brokers and agents act as mediators between customers and bookmakers in the betting process. Betting services are available for various sports, including football (soccer), tennis, basketball, cricket, horse racing, and baseball, among others, at both the professional and non-professional levels. In countries that have relaxed regulations related to sports betting, bettors generally bet through sportsbooks or bookmakers. On the other hand, in countries where betting is illegal, bettors bet through privately run enterprises.

    关键词:赛马;体育博彩;赌博形式;赢钱;线上;线下;线下博彩;各种体育赛事
  • 10.全球博彩市场报告(2025-2029年)

    [金融业,文化、体育和娱乐业] [2025-10-27]

    Gambling involves wagering money or valuables on an event with an uncertain outcome, with the primary intent of winning additional money or goods. It encompasses activities like sports betting, casino games, poker, lottery, and horse racing.

    关键词:赌博;金钱或贵重物品;押注;赢取额外;金钱或物品
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