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所属行业:信息传输、软件和信息技术服务业

  • 4641.全球远程医疗市场前景预测(2020-2025年)

    [医药制造业,信息传输、软件和信息技术服务业] [2020-11-29]

    Telehealth is one of the advanced forms of medical services introduced a decade ago. It is a technology-enabled health service provided to patients in remote locations. Several organizations and users use remote healthcare interchangeably with telehealth and telemedicine. The concept of remote healthcare was introduced to make medical assistance accessible and affordable for patients across the world. It is a part of connected health operations in the healthcare sector. This healthcare service helps to communicate, diagnose, treat, and monitor patients. Remote healthcare is the need of the hour to offer healthcare access for the global population.

    关键词:远程医疗;高级医疗服务形式;健康服务
  • 4642.全球5G天线市场

    [信息传输、软件和信息技术服务业,计算机、通信和其他电子设备制造业] [2020-11-29]

    The mm-wave is a part of the radio frequency spectrum between 24GHz and 100 GHz. The mm-wave frequency has a short wavelength, low coverage, and faster data transfer characteristics as compared with other frequency spectrum. Many countries have already started deploying/allocation of the mm-wave frequency band. Some of them are the U.S., South Korea, Japan, and European countries. In 2020, mm-wave antenna modules are used in smartphones, indoor user equipment such as Wi-Fi and small cells. Qualcomm Incorporated is one of the leading companies involved in developing and manufacturing mm-wave antenna modules for 5G smartphones and tablets. With the list of benefits of mm-wave technology, there are some challenges associated with the technology. For instance, these high-frequency signals cannot travel for long distances and don’t allow wall penetration. To overcome this issue, companies are relying on massive MIMO technology for making use of mm-wave technology. Major telecom operators, such as Verizon and Ericsson, are investing heavily in 5G mm-wave technology, enabling the faster roll-out of 5G technology across the nations.

    关键词:5G服务市场;宽带领域服务;5G基础架构;物联网应用
  • 4643.全球网上药房市场前景预测(2020-2025年)

    [医药制造业,信息传输、软件和信息技术服务业] [2020-11-29]

    The online delivery of pharmaceuticals is increasing due to diverse regulatory, economic, and cultural environments. In the US, the online pharmacy market is mainly prescription-based. However, there is a limited presence of prescriptionbased online pharmacies in Europe, unlike the US. Among other regions, Europe is the second-largest market for online pharmacy, while North America is the largest one. Moreover, in the APAC region, online pharmacy is anticipated to increase owing to the surge in investments and several government initiatives to improve the healthcare infrastructure. India and China are estimated to be the major contributors in the region with prominent market shares. In Europe, the online pharmacy market comprises different fragmented local country markets due to varying regulatory regimes affecting pharmacies, set by the respective member states of the EU.

    关键词:药品在线交付;在线药品市场;医疗基础设施;投资激增
  • 4644.全球穿戴式支付市场报告(2020-2027年)

    [信息传输、软件和信息技术服务业,金融业] [2020-11-28]

    Wearable payment is a secure method for consumers to purchase a product or services by using advanced technology integrated in their wearable devices. In addition, it is known as tap-and-go payment method by various retailers and organizations, as it provides retailers and vendor with more secure and error-free payment method. Furthermore, many banks and financial institutions are providing wearable payment options to their consumers for increasing their customers across the globe and providing convenience to their customers. In addition, the adoption of wearable payments and contactless payment has increased over time due to surge in adoption of smartphones and ease of transactions as compared to traditional banking. Moreover, increase in adoption of cashless payment across the globe and rise in need for secure and safe contactless payment drive the growth of the market. In addition, wearable payments provide enhanced customer experience to the users, which fuels the growth of the market. However, increase in security issues in wearable devices and high cost of wearable devices hamper the growth of the market. On the contrary, surge in adoption of advance technology in wearable devices such as near field communication (NFC) and radio frequency identification (RFID) is anticipated to offer remunerative opportunities for the expansion of the market.

    关键词:穿戴式付款;银行和金融机构;非接触式支付;智能手机;无线电频率识别(RFID)
  • 4645.电子行业:5G手机渗透加速,射频赛道持续受益

    [信息传输、软件和信息技术服务业] [2020-11-28]

    根据新华社2020 年11 月12 日电:中国工业和信息化部副部长刘烈宏在11 日晚开幕的中国发展高层论坛2020 年年会上表示,中国已经建成近70 万个5G 基站,5G 终端连接数已超过1.8 亿,良好的基础设施促进了许多基于5G 的新应用。相对比中国,国外5G 基站建设相对缓慢,截止2020 年10 月底,国外建设5G 基站接近33 万个。2020 年11 月20 日,中国移动在广州召开2020 年全球合作伙伴大会。公司董事长杨杰发表主旨演讲时透露,中国移动将进一步扩大5G 网络规模,2021 年实现全国市、县城区及部分重点乡镇良好覆盖。同样在今年11月初,5G 套餐商用迎来一周年,中国联通公布了在5G 业务上的最新进展,截至10 月22 日,中国联通累计开通5G 基站33.2 万站,到今年年底5G 基站规模预计超过38 万个,2021年处于规模部署期,中国联通将结合业务发展,实现县城以上、重点乡镇5G 覆盖,网络建设与行业同步,完善广度、深度覆盖。今年是5G 大规模建设元年,5G 建设的长期趋势不可逆,伴随着5G 基站覆盖面的持续提升,有助于5G 终端的爆发。


    关键词:5G;手机;射频
  • 4646.传媒行业:千淘万漉虽辛苦,吹尽狂沙始到金-2021年传媒行业策略报告

    [信息传输、软件和信息技术服务业] [2020-11-28]

    游戏板块:精品化趋势不变,产业链下游价值上移;随着用户红利进入尾声,重度化作为提升ARPU 值的核心动力成为游戏厂商的首选;国内手游市场ARPU远低于其他主要市场,仍存在广阔发展空间。

    关键词:传媒;游戏;视频;营销
  • 4647.传媒行业:苹果将下调中小开发商抽成

    [信息传输、软件和信息技术服务业] [2020-11-28]

    近日,苹果公司宣布:针对每年营收少于100 万美元的小型企业和个体开发者,其在App Store 中的平台抽成比例将由原先的30%下调至15%,该计划将于2021 年1 月正式启动。虽然苹果公司的此次调整只涉及收入规模较小的开发商,上市的游戏公司收入体量较大,基本不受影响,但是,苹果公司作为最早推出手机应用商店,并制定了国际通行的30%分成比例的规则制定者,其有条件的下调分成比例象征着随着游戏产品精品化趋势的不断深化,开发商相对渠道的议价权有所增强,平台方坚守原有分成比例的态度逐渐有所松动。长远来看,游戏开发商有望享有更高的收益比例。目前,游戏行业整体依旧延续着疫情后的高景气,经过前一阶段的回调,板块估值也处于历史相对低位,当前时点可适度加强对游戏版块绩优公司的关注。建议关注下半年有新游戏上线且其流水表现相对稳定的公司或后续产品储备特别丰富的公司。游戏出海赛道关注估值偏低、业绩成长性较好的公司。


    关键词:传媒;苹果;开发商抽成
  • 4648.传媒行业:老铁经济,快手江湖-短视频快手系列报告

    [信息传输、软件和信息技术服务业] [2020-11-28]

    移动互联网时代,卡位短视频赛道,把握下沉市场红利及去中心化的力量普惠机制,造就了今天的快手和”老铁经济“;而快手面临竞争,一方面改革8.0推出单列上下滑产品,打”高线“市场,一方面开始进行公域流量运营,加速商业化。

    关键词:传媒;老铁经济;快手
  • 4649.传媒行业:广告营销行业持续回暖,次世代主机相继发售

    [信息传输、软件和信息技术服务业] [2020-11-28]

    11 月10 日Xbox Series X/Xbox Series S 正式开售,售价499 美元/299 美元,11 月12 日,PS5 正式上线发售,PS5 两个版本分别售价499 美元与399 美元,次世代主机的相继推出,高清高帧率+高追技术等的加入,对全球游戏市场是一轮新的改革与推动,有望吸引更多的新玩家加入,利好精品内容制作商。同时,苹果也在近期宣布,从2021 年1 月1 日开始,年收入100 万美元以下的小型企业分成费用从30%降低到15%,这也同样有

    利于更多的内容创意迸发,丰富市场供给。


    关键词:传媒;广告;次世代
  • 4650.传媒行业:从孩之宝与泡泡玛特看奥飞娱乐,文化符号价值再提升

    [信息传输、软件和信息技术服务业] [2020-11-28]

    定位全球娱乐公司的孩之宝38 亿美元收购小猪佩奇母公司,凸显IP 价值再提升。疫情后孩之宝借力全球供应链能力应对疫情影响,短期季度亏损不改孩之宝持续加码主业;孩之宝品牌矩阵丰富且拥有较长产业链更利于内容品牌的商业价值放大,2021-2022 年孩之宝收购协同效应有望释放。


    关键词:传媒;奥飞娱乐;文化符号
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