[文化、体育和娱乐业] [2023-07-19]
6 月传媒板块下跌 1.73%,同期沪深 300、创业板指分别上涨 1.16%和 0.98%,上证指数下跌 0.08%,传媒板块排在一级行业单月涨跌幅第 27 名。细分子板块中信息搜索与聚合、互联网影音视频单月上涨幅度最高,分别达到 16.05%和 12.27%,其次是动漫子版块,单月涨幅为 9.27%;互联网广告营销、出版以及其他文化娱乐单月下跌幅度相对较大,分别下跌 7.06%、6.13%和5.50%
[文化、体育和娱乐业] [2023-07-18]
[文化、体育和娱乐业] [2023-07-18]
[信息传输、软件和信息技术服务业,文化、体育和娱乐业,金融业] [2023-07-18]
The gaming industry is highly fragmented, owing to increased demand for online games and increased penetration of mobile apps across various regions, resulting in fierce competition. Because of the existence of big firms such as Tencent Holdings Limited, Activision Blizzard, Inc, and Nintendo Ltd., among others, the mobile gaming business offers a cut throat competition.
[文化、体育和娱乐业] [2023-07-17]
[文化、体育和娱乐业] [2023-07-17]
[文化、体育和娱乐业,公共管理、社会保障和社会组织] [2023-07-17]
[文化、体育和娱乐业] [2023-07-17]
[信息传输、软件和信息技术服务业,公共管理、社会保障和社会组织,文化、体育和娱乐业] [2023-07-12]
[教育,文化、体育和娱乐业] [2023-07-11]