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全球虚拟会展市场报告(2017-2020年)
Global Virtual Events Market 2017-2021
Virtual events refer to gathering of people in a common virtual environment rather than a physical gathering. Virtual events help organizers and exhibitors cut costs that would normally incur for the booking of booth space and advertising. Virtual events can target
a niche social community, which helps in proper communication between attendees,exhibitors, and show organizers.The global virtual events market is expected to witness significant growth as it is costeffective.The global economic recession has made companies wary about investing money in physical events. Therefore, many organizations invest in virtual events as they are considered a platform for marketing their brand and attracting more clients.
PART 01: Executive summary 6
PART 02: Scope of the report 17
Market overview 17
Major vendor offerings 18
PART 03: Market research methodology 20
Research methodology 20
Economic indicators 20
PART 04: Introduction 21
Key market highlights 21
PART 05: Market landscape 23
Market overview 23
UC&C and video conferencing 23
Web conferencing 26
Market developments 27
PART 06: Market size and forecast 28
Global virtual events market 28
PART 07: Market segmentation by application 30
Market segmentation by application 30
UC&C and video conferencing market 30
Web conferencing market 31
PART 08: Segmentation by end-users 33
PART 09: Geographical segmentation 34
Global virtual events market 34
Virtual events market in Americas 35
Virtual events market in APAC 36
Virtual events market in EMEA 38
PART 10: Market drivers 39
Rise in number of corporate events 39
Growing prominence of social networking sites 39
Increasing need to improve competitive
responsiveness 40
Rise in convergence of information 41
PART 11: Impact of drivers 42
PART 12: Market challenges 43
Emerging threat from open-source virtual events
solutions 43
Difficulty in selecting the right vendor for event platform
and technologies 43
Lack of knowledge about conducting virtual events 43
Interoperability issues among disparate UC&C
solutions 44
High cost of implementation 44
PART 13: Impact of drivers and challenges 45
PART 14: Market trends 46
Growing popularity of virtual events in education 46
Increasing use of audio conferencing and video
conferencing 46
Increased usage of virtual events for recruitment 46
Emergence of SaaS-based virtual events 47
PART 15: Buying criteria 48
Buying criteria 48
PART 16: Five forces analysis 51
Five forces analysis 51
PART 17: Vendor landscape 52
Competitive landscape 52
Vendor matrix 53
PART 18: Key vendor profiles 55
Adobe Systems Incorporated 55
Avaya 56
Cisco Systems 59
Citrix Systems 63
IBM 63
Microsoft 66
Other prominent vendors 69
PART 19: Appendix 71
List of abbreviations 71
PART 20: Explore Technavio 72