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全球电影院市场报告(2017-2021年)

Global Movie Theater Market 2017-2021

加工时间:2017-08-29 信息来源:EMIS 索取原文[66 页]
关键词:电影院;数字技术分发;投影电影;数字投影机;全球电影市场;增长;需求的增长;高品质的电影
摘 要:

Movie theaters use digital technology to distribute or project motion pictures. They use digital projectors instead of conventional film projectors to project digital movies. Movie theaters are also being used for cinema advertising and promotional activities. The growth of the global movie theater market is mainly driven by the rising demand for high-quality movies.


目 录:

PART 01: Executive summary

PART 02: Scope of the report

Market overview

Customer segment

Base year and forecast period

Vendor segmentation

Top-vendor offerings

PART 03: Market research methodology

Research methodology

Economic indicators

PART 04: Introduction

Key market highlights

PART 05: Market landscape

Business model of movie distributors

Market size and forecast

Five forces analysis

PART 06: Market segmentation by screen

Global movie theater market by screen

Global movie theater market by 3D screens

Global movie theater market by 2D screens

Global movie theater market by others

PART 07: Market segmentation by type

Global movie theater market by type

Global movie theater market by multiplexes

Global movie theater market by independent theaters

Global movie theater market by drive-in theaters

Global movie theater market by IMAX theaters

PART 08: Geographical segmentation

Global movie theater market by region

Movie theater market in APAC

Movie theater market in Americas

Movie theater market in EMEA

PART 09: Key leading countries

US

China

India

PART 10: Market drivers

Increasing demand for high-quality movies

Rising popularity of the global box office market

Increase in number of shopping centers and

multiplexes

Growing demand for 3D movies

PART 11: Impact of drivers

PART 12: Market challenges

Movie piracy

Censorship issues

Inaccurate movie projection

Availability of alternative mediums for watching movies

PART 13: Impact of drivers and challenges

PART 14: Market trends

Growing integration of production houses globally

Increasing adoption of 3D printing in movie production

Introduction of VR technology

PART 15: Vendor landscape

Competitive scenario

Other prominent vendors

PART 16: Appendix

List of abbreviations

PART 17: Explore Technavio


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