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利用游戏时间进行数据依赖的时序分析与时序重复性分析

Analyzing Data-Dependent Timing and Timing Repeatability with GameTime

作者:Zachariah Wasson 作者单位:EECS Department, University of California, Berkeley 加工时间:2015-04-08 信息来源:EECS 索取原文[41 页]
关键词:GameTime;数据依赖;时序分析;时序重复性
摘 要:We present a technique for automatically learning a model of the data dependencies and encoding this model into the code under analysis for processing by GameTime. Using these extensions, we show that GameTime more accurately predicts the timing for a variety of benchmarks.Unfortunately, the complexity of modern architectures and platforms has made it very difficult to obtain accurate and efficient timing estimates. To deal with this, there have been recent proposals to re-architect platforms to make execution time of instructions more repeatable. There is however no systematic formalization of what timing repeatability means. In this thesis, we also propose formal models of timing repeatability. We give an algorithmic approach to evaluate parameters of these formal models. Using GameTime along with the data-dependent extensions discussed in this thesis, we objectively evaluate the timing repeatability of a representative sample of platforms with respect to a program of interest.
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