关键词:用户引导逆3D建模;用户交互;3D建模工具
摘 要:This thesis introduces and explores the idea of \user-guided inverse 3D modeling" — an interactive approach to shape construction and redesign that extracts well-structured, parameterized, procedural descriptions from unstructured, hierarchically at input data, such as point clouds, boundary representation meshes, or even multiple pictorial views of a given inspirational prototype. This approach combines traditional \forward" 3D modeling tools with a system of user-guided extraction modules and optimization routines. With a few cursor strokes users can express their preferences regarding the type of modeling primitives to be used in a particular area of the given prototype to be approximated, and they can also select the degree of parameterization associated with each modeling routine. The results are then pliable, structured descriptions that are well suited to implement the particular design modications intended by the user.