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全球机上娱乐系统市场报告(2024-2028年)
Global In-flight Entertainment Systems Market 2024-2028
The IFE (in-flight entertainment) system is introduced to enhance customer comfort and experience. IFE systems include in-flight connectivity, email, social media, on-demand video and audio, music libraries, online commerce, games, stored web content, smart card, battery, and information services. The technology includes moving map systems, audio and video entertainment, personal televisions, and in-flight movies. Furthermore, connectivity services include satellite and internal telephony, data communication, and Wi-Fi.
1 Executive Summary
2 Market Landscape
3 Market Sizing
4 Historic Market Size
5 Five Forces Analysis
6 Market Segmentation by Software
7 Market Segmentation by Deployment
8 Customer Landscape
9 Geographic Landscape
10 Drivers, Challenges, and Trends
11 Vendor Landscape