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棋盘游戏市场 - 全球展望预测(2018-2023年)

Board Games Market - Global Outlook Forecast 2018-2023

加工时间:2018-08-29 信息来源:EMIS 索取原文[226 页]
关键词:棋盘游戏;移动棋子或计数器;教学方式;提供沟通技巧和语言艺术;促进;儿童和成人之间;竞争性娱乐活动
摘 要:

A board game involves movement of pieces or counters on a pre-marked surface called board according to a set of rules. These games are an excellent way of teaching communication skills and language arts to kids as well as adults. These games are designed to engender competitive recreational activities among kids as well as adults. Board games can be divided into various product types such as tabletop board games, collectible card games, RPG board games, card and dice games, and miniature games. Based on themes, board games are categorized into strategy and war games, fantasy games, educational games, and sports games, among others.


目 录:

1 RESEARCH METHODOLOGY 14

2 RESEARCH OBJECTIVES 15

3 RESEARCH PROCESS 16

4 REPORT COVERAGE

5 REPORT ASSUMPTIONS & CAVEATS

6 MARKET AT A GLANCE 26

7 INTRODUCTION

8 MARKET DYNAMICS

9 VALUE CHAIN ANALYSIS

10 MARKET LANDSCAPE

11 MARKET BY PRODUCT TYPE

12 MARKET BY THEME TYPE

13 MARKET BY DISTRIBUTION CHANNEL

14 MARKET BY GEOGRAPHICAL SEGMENTATION

15 EUROPE: BOARD GAMES MARKET

16 NORTH AMERICA: BOARD GAMES MARKET

17 APAC: BOARD GAMES MARKET

18 LATIN AMERICA: BOARD GAMES MARKET

19 MEA: BOARD GAMES MARKET

20 COMPETITIVE LANDSCAPE

21 KEY COMPANY PROFILES

22 OTHER PROMINENT VENDORS

23 REPORT SUMMARY

24 APPENDIX

 


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