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全球游戏模拟器市场报告(2017-2021年)

Global Gaming Simulators Market 2017-2021

加工时间:2017-06-23 信息来源:EMIS 索取原文[58 页]
关键词:游戏模拟器;视频游戏;超类;软件和硬件平台;虚拟世界;模拟器
摘 要:

Gaming simulators are considered the super-category of video games. The main purpose of these simulators is to simulate various aspects of the virtual world through real-world motions. This would require the optimal use of software and hardware platforms. The software platform ensures an accurate mapping between the gaming movement inside the virtual world and the gamer input in the real world. The hardware platform ensures a swift interface that can attract the crowd. The addition of motion detection in simulators is one of the biggest innovations, especially in the hardware segment. The feedback received from virtual world obstacles should accurately be converted into physical movements of the simulator. The quality of hardware will depend on the same.


目 录:

PART 01: Executive summary

PART 02: Scope of the report

Market overview

Base year and forecast period

Vendor segmentation

Summation errors

PART 03: Market research methodology

Research methodology

Economic indicators

PART 04: Introduction

PART 05: Market landscape

Market overview

Market size and forecast

Five forces analysis

PART 06: Market segmentation by game type

Global gaming simulator market by game type

Global gaming simulator market by racing

Global gaming simulator market by shooting

Global gaming simulator market by flight

Comparison of global gaming simulator market by game

type

PART 07: Market segmentation by technology

Global gaming simulator market by technology

Global gaming simulator market by hardware

Global gaming simulator market by software

Comparison of global gaming simulator market by

technology

PART 08: Market segmentation by end-user

Global gaming simulator market by end-user

Global gaming simulator market by commercial users

Global gaming simulator market by residential users

Comparison of global gaming simulator market by enduser

PART 09: Geographical segmentation

Global gaming simulator market by geography

Gaming simulator market in Americas

Gaming simulator market in EMEA

Gaming simulator market in APAC

Comparison of global gaming simulator market by

geography

PART 10: Key leading countries

Gaming simulator market in US

Global gaming simulator market in China

PART 11: Market drivers

Gaming simulators integrated with VR headsets

Increasing sophistication of games

Gaming simulators provide the ultimate gaming

experience

High scope for revenue generation

PART 12: Impact of drivers

PART 13: Market challenges

PART 14: Impact of drivers and challenges

PART 15: Market trends

PART 16: Vendor landscape

Competitive scenario

Other prominent vendors

PART 17: Appendix

List of abbreviations

PART 18: Explore Technavio


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