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全球增强现实和虚拟现实市场报告(2025-2029年)

Global Augmented Reality and Virtual Reality Market 2025-2029

加工时间:2025-10-15 信息来源:EMIS 索取原文[244 页]
关键词:虚拟现实 (VR) ;3D 环境;游戏机;智能手机;设备佩戴;专用头戴式耳机;沉浸其中
摘 要:

Virtual reality (VR) is described as a 3D environment in which a person can become immersed using a dedicated headset powered by a computer, a game console, or a smartphone. The VR experience can be enhanced with 3D audio sounds and by using haptic devices that use sensors to transfer body movement into virtual space. Augmented reality (AR) refers to a real-world environment enhanced with computer-generated information such as sound, video, or graphics. AR and VR technologies are used in diverse application areas such as gaming, construction, retail, e-commerce, healthcare, education, media and entertainment, and marketing.


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