行业研究报告题录
文化、体育和娱乐业(2020年第5期)
(报告加工时间:2020-02-17 -- 2020-03-01)

行业资讯

境内分析报告

  • 传媒行业:从美日两国看文娱IP授权周边行业发展
    头部企业建立庞大体系。社会文化氛围与企业牵头的内容制作形成“关键人物+广阔世界观+永不落幕的剧情”模式。相似的创作起点与扩充模式导致IP 定位近似或重叠。企业的先发规模优势明显,迪士尼等少数大企业掌握行业主导地位,旗下大型IP 占据排行前列。周边商品行业:头部企业与IP 端头部企业紧密合作。孩之宝、美泰等企业占据市场半壁江山,但企业业绩受IP 授权变动影响大,授权费用支出高昂,商品销量受传媒娱乐企业出品内容的市场表现影响明显。市场与消费者:消费者偏好统一,市场波动大;销售渠道向亚马逊等大型电商与沃尔玛等大型百货集中。
  • 互联网传媒行业:关注海外疫情变化,详细梳理出海应用-专题研究
    【掌趣科技】——《一拳超人(One Punch Man)》自1 月7 日登陆港澳台市场后表现超市场预期,目前处于港澳台地区游戏畅销榜第1-2 名的水平,1 月App Annie 出海排行榜上升16 名至第22 名,建议关注海外发行带来的新的业绩弹性。
  • 博彩及奢侈品行业:新项目开业驱动澳门博彩业增长-2020年度展望
    继2019 年下降3%后,我们预计澳门总博彩收入今年上半年仍将表现疲软,但下半年有望重拾增长。我们预计澳门2020 年总博彩收入同比增长3%,其中中场博彩总收入持续表现强劲,同比有望增长8%;贵宾业务博彩总收入预计同比下降5%,贵宾业务有望于2020 下半年恢复增长。
  • 传媒行业:在线教育行业数据跟踪,样本调研透视行业趋势-K12在线教育系列报告之三
    在发布 《5G 风起,在线教育正当时——在线教育深度系列二》之后,我们近期对疫情期间在线教育行业变化进行深度跟踪,本篇报告突出贡献以下:1)对在线行业近期流量数据进行跟踪&分析;2)设计一手问卷调查(获得800 份全国样本),从实际反馈进一步分析行业及验证行业大逻辑。
  • 传媒行业:业绩预告盈利向好,关注绩优细分龙头-2019年报业绩前瞻
    板块业绩预告分化明显。24 家上市公司中有12 家公司盈利和12 家公司亏损,且受上市公司亏损规模较大影响,板块整体净利润预告区间为亏损119.65 亿至亏损80.75 亿元。自2018 年12 月审批重启以来,游戏版号在总量控制中有序下发,推动游戏产业规模稳定增长;在市场新游增加、行业景气回升的整体趋势下,游戏公司经营回归正常节奏,新游陆续上线后对公司业绩有明显的提振作用。完美世界、三七互娱、掌趣科技、昆仑万维等公司受益于自研及发行产品的良好表现,业绩实现同比增长。

境外分析报告

  • 全球SAVE旅游市场报告(2019-2026年)
    SAVE tourism is the concept of tourism where a group of tourists visit to a destination in order to engage in learning, research, or volunteer travel. In SAVE tourism travelers tend to be interested in various activities such as building homes, educating poor children, generating employment and more that contributes to the development of local lives. The global SAVE tourism market is analyzed based on its prospect and future growth rate. The report highlights numerous factors that influence the growth of the SAVE tourism market. These include market forecast, drivers, restraints, opportunities, and role of different key players operating in the market. The report is analyzed for SAVE tourism by type such scientist, academics, volunteer and education. Moreover, it focuses on the sales channel segment, which includes travel agent and online .Furthermore, it includes the revenue generated from the sales of SAVE tourism across North America, Europe, Asia-Pacific, and LAMEA.
  • 全球豪华旅游市场报告(2019-2026年)
    The global luxury travel market is growing at a healthy rate of 6.4%, owing to the increase in interest of people in unique and exotic holiday destinations. Luxury travel is a niche market; however, it is gradually gaining market share in the overall travel industry, owing to growth in disposable income and rise in living standards of people. The increase in the number of high-net-worth individual HNIs in emerging markets further propels the growth of the luxury travel market. The global luxury travel market is projected to reach $ 1,614,639million by 2026, growing at a CAGR of 7.9%, from 2019 to 2026. The growth of the luxury travel market is attributable to the large number of luxury travel companies switching to new age technologies. This is to boost the luxury travel status and delivering guests with state of the art facilities. Oculus rift-virtual reality device, Amazon eco-artificial intelligence, Go pro-wearable technology, and DaVinci 3D printing are some of the advanced technologies launched for the customers to enhance their travel experience.

投资分析报告

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