Corporate training is an integral part of an organization's discretionary budget. The
primary objective of such training is to reduce both technical and non-technical
capability gaps, as well as to groom eligible employees to move up the company's
hierarchy. Intensified competition in the corporate sector has pushed organizations into
business diversification regionally and internationally, increasing the need for proper
training and development of the workforce. Therefore, it presents a significant
opportunity for training solution providers to expand their business by offering products
and services related to corporate training.
The global board games market is highly dependent on the quality of the story and the
experience of gaming. Often, satisfying these criteria only might not be enough to
launch a successful board game. The designers must ensure the news of their game
design is broadcasted through the right channels. With the increasing popularity of
online platforms to raise money, marketing and PR have become much easier. Once
the games have garnered the right amount of excitement, the designers should explain
why their games are unique or interesting. With the growing number of options for
leisure activities, convincing the casual players to play a board game might be difficult.
Designers should take this as an opportunity and create a gameplay so intriguing that it
overshadows other leisure activities.