行业研究报告题录
文化、体育和娱乐业(2021年第5期)
(报告加工时间:2021-02-01 -- 2021-02-21)

行业资讯

境外分析报告

  • 全球潜水服市场展望预测(2021-2026年)
    The outdoor recreational industry is growing rapidly with the increasing inclination to relax, enjoy, explore new places, and undertake new outdoor activities. Outdoor activities are also witnessing a high surge in the US. It was estimated that outdoor recreational activities contributed around $730 billion to the US economy in 2017. Further, with the changing pattern of customer expectations, the outdoor recreational industry has not only confined to hiking and camping but also has expanded to water sports activities. Water sports is considered as the most potential activity in the industry and is anticipated to grow exponentially with the increasing willingness toward water-based activities.
  • 全球休闲旅游市场报告(2021-2027年)
    Leisure travel is a form of travel that encompasses a wide range of activities such as visiting new places and staying in hotels and resorts. It provides customers with unique, personal & attentive services, exquisite cuisines, lavish accommodation & amenities, and informative guides. The report studies the leisure travel market based on traveler type that includes solo and group travel; sales channel that includes conventional and online channels; age group that encompasses demographic cohorts, namely, baby boomers, generation X, millennials and generation- z; expenditure type that includes lodging, transportation, food and beverages, events & entertainment and others. The report also provides an analysis of the leisure travel market by region, which is analyzed across North America, Europe, Asia-Pacific, and LAMEA.
  • 全球棋盘游戏市场展望预测(2021-2026年)
    The board games market is diverse with variety of board games available both for kids and adults. The market offers huge potential owing to the increased adoption of board games across countries. The global board games market is bifurcated into six segments, namely puzzles, tabletop board games, collectible card games, card and dice games, miniature games, and RPG games. Based on themes, the global board games market is divided into educational, strategy and war, fantasy, sports, among others. Board games are normally sold via two prime modes, i.e., retail and online.

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